{
	"format_version": "1.12.0",
	"minecraft:geometry": [
		{
			"description": {
				"identifier": "geometry.emptyprojectile",
				"texture_width": 16,
				"texture_height": 16,
				"visible_bounds_width": 1,
				"visible_bounds_height": 1,
				"visible_bounds_offset": [
					0,
					0,
					0
				]
			},
			"bones": [
				{
					"name": "projectile",
					"pivot": [
						0,
						0,
						0
					],
					"locators": {
						"locator": [
							0,
							0,
							0
						]
					}
				}
			]
		}
	]
}