{
	"format_version": "1.10.0",
	"animation_controllers": {
		"controller.animation.sword.attack": {
			"states": {
				"default": {
					"transitions": [
						{
							"sword_stance": "query.get_equipped_item_name == 'diamond_sword'"
						}
					],
					"blend_transition": 0.1
				},
				"sword_stance": {
					"animations": [
					    {
						  "sword_base_bob": "!query.is_moving && !query.is_sprinting"
					    },
					    {
						  "sword_move": "query.is_moving && !query.is_sprinting"
					    },
					    {
						  "sword_sprint": "query.is_sprinting"
					    }
					],
					"transitions": [
						{
							"attack": "variable.attack_time>0"
						},
						{
							"jump": "query.is_jumping"
						},
						{
							"sneak": "query.is_sneaking"
						},
						{
							"fall": "!query.is_jumping && !query.is_on_ground"
						},
						{
							"default": "query.get_equipped_item_name != 'diamond_sword'"
						}
					],
					"blend_transition": 0.1
				},
				"sneak": {
					"animations": [
					    {
						  "sword_sneak": "!query.is_moving"
					    },
					    {
						  "sword_sneak_move": "query.is_moving"
					    }
					],
					"transitions": [
						{
							"sneak_attack": "variable.attack_time>0"
						},
						{
							"jump": "query.is_jumping"
						},
						{
							"sword_stance": "!query.is_sneaking"
						},
						{
							"fall": "!query.is_jumping && !query.is_on_ground"
						},
						{
							"default": "query.get_equipped_item_name != 'diamond_sword'"
						}
					],
					"blend_transition": 0.1
				},
				"sneak_attack": {
					"animations": [
						"sword_sneak_attack"
					],
					"transitions": [
						{
							"sneak": "query.all_animations_finished"
						},
						{
							"default": "query.get_equipped_item_name != 'diamond_sword'"
						}
					],
					"blend_transition": 0.1
				},
				"attack": {
					"animations": [
						"sword_attack_fast"
					],
					"transitions": [
						{
							"attackcombo2": "query.all_animations_finished"
						},
						{
							"default": "query.get_equipped_item_name != 'diamond_sword'"
						}
					],
					"blend_transition": 0.1
				},
				"attackcombo2": {
					"animations": [
					    {
						  "sword_base_bob": "!query.is_moving && !query.is_sprinting"
					    },
					    {
						  "sword_move": "query.is_moving && !query.is_sprinting"
					    },
					    {
						  "sword_sprint": "query.is_sprinting"
					    }
					],
					"transitions": [
						{
							"default": "query.get_equipped_item_name != 'diamond_sword'"
						},
						{
							"attack2": "variable.attack_time>0"
						},
						{
							"sneak": "query.is_sneaking"
						},
						{
							"jump": "query.is_jumping"
						},
						{
							"fall": "!query.is_jumping && !query.is_on_ground"
						}
					],
					"blend_transition": 0.1
				},
				"attack2": {
					"animations": [
						"sword_attack_fast2"
					],
					"transitions": [
						{
							"sword_stance": "query.all_animations_finished"
						},
						{
							"default": "query.get_equipped_item_name != 'diamond_sword'"
						}
					],
					"blend_transition": 0.1
				},
				"jump_attack": {
					"animations": [
						"sword_jump_attack"
					],
					"transitions": [
						{
							"sword_stance": "query.all_animations_finished && query.is_on_ground"
						},
						{
							"fall": "query.all_animations_finished && !query.is_on_ground"
						},
						{
							"default": "query.get_equipped_item_name != 'diamond_sword'"
						}
					],
					"blend_transition": 0.1
				},
				"jump": {
					"animations": [
						"sword_jump"
					],
					"transitions": [
						{
							"fall": "query.all_animations_finished"
						},
						{
							"land": "query.is_on_ground"
						},
						{
							"jump_attack": "variable.attack_time>0"
						}
					],
					"blend_transition": 0.1
				},
				"land": {
					"animations": [
						"sword_land"
					],
					"transitions": [
						{
							"sword_stance": "query.all_animations_finished"
						}
					],
					"blend_transition": 0.1
				},
				"fall": {
					"animations": [
					    "sword_fall"
					],
					"transitions": [
						{
							"jump_attack": "variable.attack_time>0"
						},
						{
							"land": "query.is_on_ground"
						}
					],
					"blend_transition": 0.1
				}
			}
		}
	}
}